Turn-based strategy 1v1 game

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Keep in mind that it's going to be a 1 versus 1 strategy turn-based game, each player controls various units.

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Would you rather control 3 heroes each with at least 3 unique abilities, or 5 units with max 2 basic abilities.

If you would have to control 5 units, do you think it's a good idea that you instanly lose when a commander (one of the chosen units) dies? It's the same for opponent.

Would you like your units to sometimes dodge attacks or attack critically ?

Would you like to customize your units with weapons and armor? You have to earn those items and sometimes it can provide an advantage on the field.

Do you think abilities should be limited by some source like mana?

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